![]() When the studio announced Gwent would become a standalone card game, many, myself included, didn’t think there was enough there to fulfil the expectations set by other game in the genre. Playing matches and winning rounds earned you more cards or the currency to buy entire packs. The beta was a multiplayer card game predicated on collecting cards, building decks, and then playing against friends or strangers in online matches consisting of three rounds each. How did I get to this point? I was accepted into the closed beta which began in October 2016. Even more if you count the version embedded in The Witcher 3 that originally inspired it. I’ve spent over a hundred hours playing Gwent. During that time it’s grown into something special, so I’m here to say, if you still had any reservations about giving the game a shot, it’s time to set them aside. Over a year later the game still isn’t officially out yet, though CD Projekt Red clams it will launch before the end of 2017.
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